Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Aug 14, 2008, 06:17 PM // 18:17   #101
Wilds Pathfinder
 
free_fall's Avatar
 
Join Date: Oct 2005
Advertisement

Disable Ads
Default

I can't really say that I've noticed any usual behavior since the update, at least nothing of the sort all of you are experiencing.

May have something to do with mostly having been playing my W wielding the Mo rod or my ranger, so the casters are staying bunched around me. Everyone seems to focus on the targets I call, no one runs off to agro distant mobs, everyone holds to the flag. Strange.

On a couple of occassions, when I had called a target only to step back, breaking the targeting, when another mob was approaching, I did notice Nika run off anyway to the target I called, but I can't recall if that was before or after the update.

Maybe I treat my heroes and the henches nicer than you people do.
free_fall is offline   Reply With Quote
Old Aug 14, 2008, 08:00 PM // 20:00   #102
Frost Gate Guardian
 
Join Date: Oct 2006
Guild: Archons of Elona
Profession: Mo/
Default Look on the bright side...

At least it has made things more challenging and more PUG-like when you h/h things. Nothing like a melee character running out of aggro/shout range when you are still deciding how to proceed"


"Oh crap, there goes Leroy again. now where is my old wammo leash Unyielding Aura when I need it?"
Incandecree is offline   Reply With Quote
Old Aug 14, 2008, 08:46 PM // 20:46   #103
Frost Gate Guardian
 
P A L P H R A M O N D's Avatar
 
Join Date: Nov 2006
Location: Washington, D.C.
Profession: Me/
Default

I think Devona's problem is that she is just too brave . . . :-p

I had a few issues, but for the most part my Heros have been behaving very well the last few days.
P A L P H R A M O N D is offline   Reply With Quote
Old Aug 14, 2008, 09:22 PM // 21:22   #104
Jungle Guide
 
KZaske's Avatar
 
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
Default

Last night, I actually had Devona run off the radar to attack a small mob. In doing so she managed to agro two other medium sized groups of mobs. She ran so far that goups gave up while chasing her back to me when I pinned everyone down near me! Once she reached the flag she then runs back to the small mob and attacks them again! Allmost three quarter of the radar from us and well outside of agro. Fixed range, looks like they broke it to me, at least for Devona.
KZaske is offline   Reply With Quote
Old Aug 14, 2008, 10:04 PM // 22:04   #105
Jungle Guide
 
ALF71BE's Avatar
 
Join Date: Jan 2008
Location: In your fridge, stealing your pickles. for mah subway
Profession: R/
Default

Yeah I've had this leeroy jenkins melee problems too, mostly with Devona, ocasionally with Koss, Morgahn and Melonni.

Not only that, but MoW refuses to use Enfeebling Blood on everyone and everything like he used to, and the other day I was capping skills at Hell's Precipice, the f*cking four legged beast (err, Zhed), let me die against the Sparks, and never throwed me any prot, not even when I told him to.

The former problem doesn't matters for the most part of the game but if we get to a dangerous spot, it can be annoying. For example, the part in Unwaking Waters where you cap Ride the Lightning... That aggro is big and when you wipe you return to outpost -.-.

ANet, ffs, fix it!
ALF71BE is offline   Reply With Quote
Old Aug 14, 2008, 10:27 PM // 22:27   #106
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

I wonder which AI update will be next, the insults or the genitals on the radar?

After all, Anet does want us to PUG...
Zahr Dalsk is offline   Reply With Quote
Old Aug 14, 2008, 10:29 PM // 22:29   #107
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Here's another vote for rolling back the hero AI "upgrade". I just had Devona run three aggro-circles to aggro a mob and train it back to me. If I wanted that kind of stupidity I'd PUG.
Also I micro-manage quite a bit, and often get that heros refuse to use skills even when explicitly ordered to.

ROLL IT BACK, ANET!

Last edited by Numa Pompilius; Aug 14, 2008 at 10:31 PM // 22:31..
Numa Pompilius is offline   Reply With Quote
Old Aug 14, 2008, 10:49 PM // 22:49   #108
Wilds Pathfinder
 
kratimas's Avatar
 
Join Date: Dec 2005
Guild: Order of the Setting Sun
Profession: R/
Default

I had a little time to play today so, I thought I would go elite capping and made sure to take a couple of said heroes listed in here and Devona for sure. I had no problems at all with them.

I was even in some very close spots where one false step would have agro'ed another group and none of the heroes or hench went for them or did anything out of the ordinary. Maybe they have added a new update but, I didn't see any unusual behavior at all today.
kratimas is offline   Reply With Quote
Old Aug 14, 2008, 10:49 PM // 22:49   #109
Desert Nomad
 
Stolen Souls's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Zahr Dalsk
I wonder which AI update will be next, the insults or the genitals on the radar?

After all, Anet does want us to PUG...

My bet goes to radar-genitals. And don't forget the pentagrams, swastikas, and smily faces...followed by mad scribbling and pinging. Just add that and we'd truly have a PuG-like experience.
Stolen Souls is offline   Reply With Quote
Old Aug 14, 2008, 10:54 PM // 22:54   #110
Alcoholic
 
Aussie Boy's Avatar
 
Join Date: Mar 2007
Location: Australia
Profession: W/
Default

Aww comeon fix this bs you just had a small update on 14th why wasn't this fixed/tweaked
and I wish the CM or anyone from Anet would say something "anything" here in this thread as it is affecting a LOT of people.
Aussie Boy is offline   Reply With Quote
Old Aug 14, 2008, 11:48 PM // 23:48   #111
Forge Runner
 
Lady Lozza's Avatar
 
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
Default

Hmm, I'm wondering if this is related to the control problems I'm having. I've just lay it down to my keyboard being silly - which wouldn't surprise me, but recently playing my assassin if I don't have enough energy to start my chain I just keep running straight past the target until I regain control of her via the mouse and reselect the target and press space.

This could just be a keyboard issue. However it happens ALL the time on my assassin in the situation described above. I'll try on another of my characters when I get back from work, probably my war, my ranger, and a caster to see if the same thing happens.
Lady Lozza is offline   Reply With Quote
Old Aug 15, 2008, 02:10 AM // 02:10   #112
Grotto Attendant
 
Join Date: Apr 2007
Default

I've noticed some quests that are broken by the borked H+H AI. For example, the H+H will try to attck the char that are following Vael during "Plan A."
Chthon is offline   Reply With Quote
Old Aug 15, 2008, 02:18 AM // 02:18   #113
are we there yet?
 
cosyfiep's Avatar
 
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
Default

flags are almost completely useless now....they seem to be only there for my own screenshots since the heroes cant seem to see them anymore.


though it other news I can now pull with my longbow from the middle of my heroes
__________________
where is the 'all you can eat' cookie bar?
cosyfiep is offline   Reply With Quote
Old Aug 15, 2008, 03:07 AM // 03:07   #114
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

Quote:
Originally Posted by P A L P H R A M O N D
I think Devona's problem is that she is just too brave . . . :-p

I had a few issues, but for the most part my Heros have been behaving very well the last few days.
Devona's problem is charge, she run fast with that skill and when you try to stop her, she's already inside the mob, but then charge is a plus when you don't bring a running skills and occassionally are boost when she uses that. but that was before the nerf,

now, little thom and stefan are doing what devona's been doing !!
pumpkin pie is offline   Reply With Quote
Old Aug 15, 2008, 03:23 AM // 03:23   #115
Lion's Arch Merchant
 
Bluefeather's Avatar
 
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
Default

Okay, this is becoming serious.

I was playing yesterday in Charr homeland with my 3 heroes, Pyre, Olias and Ogden and 4 henchies, Lina, Menlo, Zho and Aiden (okay, don't laugh at my 3 healers please).

While I was playing, i noticed in my party that Menlo died (well he is always dead most of the time). Then suddenly I died (not new. i already got my LS so i don't mind dying anymore). But after waiting for almost a minute, no one rez me (not even heroes who have rez sig). and even after the enemy group are already did, still no one rez me so i started recording using my cp (i have it it my cp now but i cant upload here in the office).

They rez Menlo but still didn't rez me. Waited around 3 minutes before they rez me.

So, on next group i intentionally died if i can "re-do" the situation. AND IT HAPPENED EXACTLY THE SAME WAY.

Can you please let me know if i was just unlucky or there is something wrong with my h/h?
Bluefeather is offline   Reply With Quote
Old Aug 15, 2008, 05:18 AM // 05:18   #116
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

well just look at the picture and laugh, i went to get a drink, and what do you know, little thom ran ahead into a group of forest minataurs .... then alesia ran to rez, and livia ran to heal alesia.... is this some kind of joke?

look at picture, see how they are all out of my agro circle, no one (i mean me and the other hench) else is doing anything.
Attached Images
File Type: jpg Untitled-1.jpg (34.7 KB, 60 views)
pumpkin pie is offline   Reply With Quote
Old Aug 15, 2008, 06:34 AM // 06:34   #117
Desert Nomad
 
Wrath of m0o's Avatar
 
Join Date: Apr 2005
Location: Boston Ma.
Guild: Is That Your Build[HaHa]
Profession: P/W
Default

You can remedy this by not taking Warrior hero and hench.

They obviously wanted us hero/hench players to have a pug group w/mo handicap by making the warriors play like a w/mo with mending Frenzy and heal sig.

So if you bring a warrior, you now get a pug group W/mo.
Wrath of m0o is offline   Reply With Quote
Old Aug 15, 2008, 07:29 AM // 07:29   #118
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Default

actually, lol, sorry, but I am getting use to using this type of aggroing hench hahaha, just as long as they don't go farm for themselves when I am away i am fine with them, cos ESC keys - cancel action use it to control them, also, try this, select target, space bar x 2, once you see those 2 morons ran ahead, back arrow keys, and then ESC and they will pull the lot back to you.
pumpkin pie is offline   Reply With Quote
Old Aug 15, 2008, 08:37 AM // 08:37   #119
Desert Nomad
 
Join Date: Apr 2008
Default

i wouldn't notice the h/h leeroying.
i'm too busy leeroying on my imbagon or scythe sin and raeping pve 6 ways to thursday.
Rhamia Darigaz is offline   Reply With Quote
Old Aug 15, 2008, 07:59 PM // 19:59   #120
Wilds Pathfinder
 
free_fall's Avatar
 
Join Date: Oct 2005
Default

Now, this is getting bizarre.

This morning, while out doing the four Charting the Jade Sea mappings on my ranger, I experienced the exact *opposite* of what's been discussed here.

When I was using a longbow (or even a recurve, which I normally use, while standing on a slope shooting down, so the range was increased), unless I specifically called the target, the H&H would simply stand bunched around me and make no move to engage the mob I was shooting at.

If my attack happened to pull them closer, into the agro bubble, then the H&H would start fighting and then return to me when the mob was dead.

If another mob approached into the minions' agro bubble before they had a chance to return to Olias (I'm thinking primarily of the Island Guardians and the little circling groups of Rot Wallows), the minions would run to them while I was lobbing arrows but the H&H would just stand around until I called a target.

At one point, we approached an IG from behind and above and when I started shooting at it, the IG seemed totally oblivious to the fact that I was attacking him/her/it and just stood there, never once attempting to heal itself.

When the 2 wallows at its side died, the IG turned around and tried to cast rez twice, which I interrupted both times but still seemed oblivious to being attacked and when it died, I got 232 XP, just as if I had flagged the H&H far enough away that their names grayed out.

I have sometimes noticed a slight tendency towards this behavior when using a longbow but this was just ridiculous.

I could get Koss to run down to the mob most of the time but he frequently would start running towards them, then start back, then start towards them again, then back again, like he couldn't make up his mind.

I do have all the heroes set on guard but have never seen this type of behavior to such a degree.

If Koss decided to attack, the hench healers would move close enough to heal him and maybe lob off a couple of attacks, but I'd see Souseke just standing beside me, twiddling him thumbs.

I had to start moving a little closer to the mobs to get everyone to engage them.

This may actually have been going on for a while without my noticing it because lately I've gotten into the habit of calling targets more continuously than I had been in the habit of doing.

Very curious.
free_fall is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Tengu’s Behavior Konig Des Todes Druid's Overlook 24 Sep 19, 2008 06:05 AM // 06:05
lil_necro_chick Questions & Answers 8 Apr 26, 2007 09:25 PM // 21:25
Throttle Gladiator's Arena 16 Jan 04, 2007 12:29 PM // 12:29
Yet more improper behavior by moderators Poppinjay Questions & Answers 15 Jun 01, 2005 08:53 PM // 20:53
Poppinjay Questions & Answers 3 Jun 01, 2005 05:48 PM // 17:48


All times are GMT. The time now is 08:31 AM // 08:31.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("